Software Developer for XR/UX Design
Specializing in Virtual & Augmented Reality, App/Web Development, and Data Science Research
Here are a collection of my VR/AR projects. These will link to my portfolio, where I have other projects that may be of interest! Feel free to reach out if you have any questions!
In this project I developed an immersive map experience in visionOS using SwiftUI, RealityKit, and MapKit. Features include dynamic map views and regions; flexible map exploration and view toggling; point-of-interest interactions; informational UI pop-ups and panels; and immersive gallery spaces displaying historical content.
I developed 4 modules for multimodal cockpit training in visionOS, including feature identification, pre- and post-flight cockpit component function checklist, voice-activated command practice, and sequence identification training.
This project explores multimodal interaction in the realm of XR, leveraging user gaze, gestures, and voice interaction to create natural and seamless furniture placement demo for visionOS.
In this project I created an immersive French language learning experience in VR/AR, where users can have conversations in 4 different tourist contexts. I leveraged a GPT-powered backend that allowed for responses targeting key vocabulary and language skills
This is a visionOS-based project I developed for a first-person shooter game inspired by Zombie Apocalypse.
This is an educational VR project I developed for kinematics in VR users can experience on the Oculus Quest. Built using Unity.